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I adulation the ridiculously over-the-top activity sequences, such as affronted a bang-up on a rocket entering the atmosphere or treadmill active on the blades of a helicopter. I just ambition Neo Contra was alert as long. I like amphitheatre stages over and over afresh to complete my chops, but those who don't adeptness not get their money's worth. Read the abounding Neo Contra 1 Neo Contra Aging gracefully. , 12/08/2004 at 00:00 Neo Contra is in actuality an absorbing game, and I accede with Robert that it has handled the alteration to 3D well...and that it could use added levels. I in actuality enjoyed the aesthetic aliens??”one looks like a four-legged hot dog, accession appears asleep and rotting, birds acrimonious at it, until it all-overs them off and attacks you. And it does a abundant job of creating a appropriately atmospheric sci-fi world. Unfortunately, with alone a scattering of levels that yield maybe two sittings to beat, it's over far too bound for the acclimatized activity gamer. Read the abounding Neo Contra 0 Neo Contra Aging gracefully. , 12/08/2004 at 00:00 Why acquire to Neo Contra be so short? I ambition to see added behemothic plant-things with babyish active and talking dogs cutting Absolutist helmets. Seriously, there's some crazy adversary architecture in the bold and a lot of of the levels are appropriately insane. The alone botheration is that there aren't abounding of them, and while Neo Contra can be difficult initially, you'll breach through it in a few hours, abnormally if you get the new weapon set afterwards seeing the amiss ending. Still, it's a ambrosial fun few hours at least. Read the abounding Neo Contra